About GameTextureViewer
GameTextureViewer (GTV) is a desktop utility for quickly previewing textures and sprite-sheet animations. It can display large collections of textures and sprite sheets without requiring artists to open a separate image editor or write shaders just to inspect the assets. GTV can adjust how textures are viewed, including channels, contrast, gamma, brightness, and alpha blending. It can automatically divide sprite sheets based on filenames and play large flipbooks as animations. These features help artists sift through texture atlases and compare assets before importing them into a game engine. The viewer is designed for asset review rather than texture creation. The supplied information does not specify supported file formats or the naming convention used to split sprite sheets.
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