About LANCommander Server
LANCommander Server is the central component of a self-hosted game distribution platform. It stores and manages games, redistributable components, saved data, and user accounts for a shared library. This allows a host to organize a collection for a LAN event or personal use and make it available to the platform’s launcher clients. The supplied description does not detail network protocols, access controls, game installation behavior, or synchronization of saved data. LANCommander Server is therefore described as a host for a game library and its related user and save information, rather than as a game launcher or game itself. The setup requires a separate client to browse and launch available titles.
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