About TrenchBroom
TrenchBroom is a cross-platform level editor for games built on the Quake engine. It gives level designers a tool for creating and editing game environments, working on the spaces that players explore during gameplay. A level editor supports the construction of these environments as part of game development, while TrenchBroom’s cross-platform design makes the workflow available across operating systems. The application is intended for people building levels for Quake-engine games. Its focus is designing game spaces rather than editing general 3D scenes or creating a complete game by itself. It is useful for shaping and revising playable environments during game development.
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