About Microsoft GameInput
Microsoft GameInput is an API that presents different input devices through a consistent programming interface. Game developers can use it to handle input from various device types without implementing a separate interaction model for each one. The evidence emphasizes a simple programming model and performance-oriented design. The API is aimed at software development rather than configuring controllers for end users. The supplied description does not list supported devices, event types, or compatibility requirements, so those details depend on the GameInput version and the hardware connected. The interface is intended to work across input-device classes. Its focus is a consistent programming interface for devices.
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